Console Archives developer Hamster has spoken further about what’s planned going forward, including how many games we could ultimately see.
Satoshi Hamada, the CEO and founder of Hamster Corporation, was talking about Console Archives in a recent Famitsu interview. He mentioned how during the planning stage, the company’s goal was “to reproduce every home console and every game ever”. Hamster had dreams of releasing 800 titles for Arcade Archives, but for Console Archives, “we have an even bigger dream, every game on every console, at least, first, at the planning stage that was our goal.” Also mentioned is that Famicom and PlayStation games are likely to be the priority since “some of the Arcade Archives games use compatible CPUs”.
Later in the interview, Famitsu asked about other plans and goals. This led Hamada to discuss the release schedule, to which he stated (as translated by Nintendo Everything):
“Regarding the release rate, we’d like to aim for one every week. There are so many titles we really want to release, so we would like to release them every week. Although, in reality, there are some weeks where we have a release, and some where we don’t, so even though it may not be every week, I’d still like to aim for that pace.”
Finally, when asked how many games Hamster think will be aiming to have, Hamada said:
“Arcade Archives had a target of 800, and we’ve already done over 500. For Console Archives we want to beat that. Actually, now we feel like 800 titles should just be a point we pass along the way. Just in terms of the number of titles, there are a lot more home console games than arcade games, so we want to make a series where we can go further.”
In the same interview, Hamster indicated that pre-Famicom Nintendo hardware games could be a possibility for Console Archives. We have more on that here.
Translation provided by Philip Proctor and SatsumaFS on behalf of Nintendo Everything.
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