Nvidia has officially confirmed at the GDC 2026 that both 007 First Light and Control Resonant will have RTX Path Tracing available, from day 1 at launch. Following the suit of Resident Evil Requiem, which is already hailed as one of Capcom’s finest entries in the series both in terms of gameplay and visual fidelity, two other high-profile titles are also set to join the Path Tracing ecosystem.
Both the titles will also feature DLSS 4.5 and Multi Frame Generation, which will further enhance FPS output at higher resolutions. This duo of titles aims to elevate gaming visuals to new heights, ensuring a high level of cinematic immersion.
007 First Light will have RTX Path Tracing at launch on May 27


Already set for release on May 27, 2026, 007 First Light will feature an extensive RTX Path Tracing as confirmed by Nvidia at the GDC 2026. Enabling this feature will deliveri accurate shadow and lighting features on all surfaces, including both static and dynamic structures like walls and foliage.
Paired with DLSS 4.5 and its enhanced Multi Frame Generation abilities, 007 First Light aims to be a buttery-smooth title on high-refresh rate displays, even at higher resolutions.
Remedy’s Control Resonant will also be available with RTX Path Tracing from day 1


Nvidia also announced that Control Resonant, the sequel to Remedy’s hugely popular SCP game, will also launch with RTX Path Tracing from day 1. Also empowered by DLSS 4.5 and its superior Multi Frame Generation prowess, the before-and-after visuals clearly demonstrate the difference in visual fidelity.
Other than that, Control Resonant will also feature Nvidia RTX Mega Geometry, which will further enhance the immersion and eeriness of the SCP title. Although we do not have a release date for Control Resonant, a 2026 release has been confirmed by the developers.
Edited by Anindit Sinha